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Game Design

The following programming (coding) course runs based upon enrollment and may run concurrently (2-3 courses within the same room during the same class period).  The curriculum is delivered in a self-paced blended learning environment. Blended learning in these courses means that instruction is delivered via an online curriculum and students are collaborating on project-based assignments to demonstrate mastery of standards & objectives.  The content is fully web-based, with students writing code directly in the browser. A Computer Science teacher oversees the room and students’ progress and works with students when they get challenged by the curriculum or need extra support. Each unit of the course is broken down into lessons. Lessons consist of video tutorials, short quizzes, example projects to explore, and coding exercises in which students apply their programming skills.


Intro to Game Design and Development

Available for Grades: 9-12


This is a project-based game design course which teaches students the basics of programming through game design. Students work through online modules regarding the history of game design, industry terminology, game theory, documentation, developing characters & story, level design, game mechanics, game development careers, intellectual properties, and ethics in video games. After customizing their own game in a drag-n-drop environment, students will move forward to follow guided tutorials teaching them how to work with Microsoft Visual Studio on programming games using C#. 


*Course availability may vary

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